Tuesday, 4 August 2009

The Rules of Bullshit

Bullshit is a card game for 2+ players, though it’s best with four or more.

Requirements for play:
  • One deck of cards.
  • One bar nearby, preferably with cheap beer (if no bar is available, an off-licence will suffice).



Rules:

  1. The cards are arranged in a pyramid as in the picture above. The rows have values as follows: the bottom (first) row is 1 drink, the second row is 2 drinks, the third row 3 drinks, the fourth 4 and the fifth 5.
  2. Each player is given four cards.
  3. Before the game begins, each player is given 3 seconds to look at and remember the value and position of each of their cards.
  4. The game begins: the first card of the bottom row is turned over and is in play.
  5. Now any player can call “drink” to any other player. When they do this they claim that they have a card of the same value as the one that was turned over. When this happens: The targeted player can believe the person by drinking or can not believe them and call “bullshit”. If the targeted player calls “bullshit”, then the player who called “drink” initially has to turn over the card. If it doesn’t match the card that’s in play, then the person who called “drink” (who lied) has to drink twice the amount. If it does match (telling the truth), then the person that called “bullshit” has to drink twice the amount.

It’s also possible to call “drink drink” (and “drink drink drink“), where you claim you have two cards of the same value as the card in play. This doubles the amount of drinks involved.

Special rules added in by ourselves:
  • If it is the birthday of a participant, then whilst that participant is away at the toilet or another urgent matter, the other players are obliged to fix the game so that said participant consumes as much alcohol as possible.
  • If Gearoid Crowley is playing, remember that he is boring and honest and never lies.

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